#include "processor.h"


Processor::Processor() {}

Processor::~Processor() {}

Processor::Processor(const Processor &) {}

Processor& Processor::operator=(const Processor &p)
{
    return (*this);
}

IplImage * Processor::update(IplImage * frame)
{
    return frame;
}

IplImage * Processor::init(IplImage * frame)
{
    return frame;
}
